Witch Finders (Hunter: The Vigil)

By Travis Stout, Jess Hartley, John Newman, Howard Wood Ingham, Rick Chillot, Stew Wilson

The evening is filled with beasts — beasts that stroll as women and men, that prey on those that stray from the herd, that starvation for blood and flesh whilst the moon rises. we can't be the sheep to those wolves. we'll hunt the wolves ourselves.

A Chronicle booklet for Hunter: The Vigil™
• A Hunter’s examine shapeshifters: those that shape lunatic tribes, those that thieve their strength from the satan or from animal skins, those that turn into contaminated or cursed. This booklet additionally appears to be like at spirits from a hunter’s perspective.
• 3 new compacts and one new conspiracy: the confederation of spirit cults referred to as Les Mystéres.
• New instruments within the hunter’s arsenal for looking shapeshifters and spirits, and ideas supplied to create either strong hunter protagonists and scary werewolf antagonists.
• looking floor: Philadelphia takes a glance on the hunter-werewolf fight that has been occurring within the urban of cohesion because the progressive battle and ahead of.

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Delta Green: A Call of Cthulhu Sourcebook of Modern Horror and Conspiracy

By John Tynes, Adam Scott Glancy, Dennis Detwiller

Welcome to the United States on the finish of the millennium. have you learnt who's pulling the strings?

Delta eco-friendly is familiar with. issues from past house and time that lurk and titter within the shadows, the gradual rot on the middle of humanity, the darkish stars that whirl madly above - those are the genuine masters of the area. Delta eco-friendly has been combating because the 1928 Raid on Innsmouth, and the struggle nonetheless rages on.

This booklet is your weapon and your guide.

Originally a sourcebook bringing name of Cthulhu into the trendy period, Delta eco-friendly quick turned its personal online game. this present day Delta eco-friendly is likely one of the best-reviewed RPGs ever, with its personal help line of vitamins and fiction. As of March 25, out of 17,637 video games within the authoritative RPG.net online game Index, Delta eco-friendly ranks #2, a place it has held for 5 strong years.

Inside you'll discover a mystery background of the 20 th century and the movers and shakers who're gamers within the video game: Delta eco-friendly, the outlaw conspiracy operating contained in the U.S. executive to struggle the darkness; Majestic-12, the clandestine service provider that cuts bargains with extraterrestrial beings and studies to not anyone; SaucerWatch, a flying saucers examine workforce in the direction of the reality than they comprehend; the Harotechnia, immortal Nazis who serve a risen Hitler; and the destiny, an occult syndicate that is familiar with the place the our bodies are buried.

Plus:

  • new abilities, spells and weapons
  • new Mythos tomes
  • profiles of thirty-six real-world intelligence and law-enforcement corporations, with personality templates for each
  • a examine Mi-Go biology, philosophy, and operations
  • analysis of the Cthulhu Mythos within the sleek day
  • a actual heritage of the U.S. intelligence and law-enforcement community
  • dozens of valuable NPCs,
  • campaign-construction guidelines
  • two eventualities and a brief campaign
  • Delta eco-friendly makes use of the CoC uncomplicated Role-Playing (BRP) method up-to-date for the trendy period, with principles for including desktops and desktop weapons to the struggle opposed to Elder Gods, squamous creatures, and their cults. Its power lies within the convincing method it combines Lovecraft's Mythos with smooth conspiracies.

    Winner of the 1997 Origins Award for top Roleplaying complement.

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    Players Guide to Changing Breeds (Werewolf: The Apocalypse)

    By Brian Campbell, Jackie Cassada, Nicky Rea, Matt McFarland, Chris Campbell, Richard Dansky, Bjorn T. Boe

    Beasts in Human Skin

    The wolves can't be all over the place immediately, within the deep jungles and large savannas, within the stormy skies and the darkest seas, different werebeasts hunt. Serpents with the crafty of people waft within the darkness, jaguar warriors supply bloody sacrifices to their targets, and cuning spiders weave their spells to trap prey. the opposite altering Breeds ahve been driven to the edge - yet now they're pushing again. they'll take their rightful position lower than solar and Moon, or die within the trying.

    Tiger and Dragon, Raven and Rat

    The different werebeasts of the area of Darkness are introduced totally to mild, permitting gamers and storytellers to combine shapeshifters right into a chronicle. all the 11 diverse Changeling Breeds is roofed intimately, in addition to the mysterious alliances between their variety. Storytellers trying to find the best new antagonist for a video game or gamers drawn to entering into the outside of a special werebeast are either welcome the following; now there are extra innovations for Werewolf than ever.
    Players consultant to the altering Breeds contains:

    info at the 11 altering Breeds except Garou, from the Ajaba hyenas to the Rokea sharks
    personality production info, inclusing presents, rites and fetishes, permitting characters of any breed
    info at the Beast Courts of Asia, the Ahadi of Africa, and extra

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    Pandora's Book (Promethean: the Created)

    By Jess Hartley, Justin Achilli, Wood Ingham, Joseph Carriker

    Interest Kills, wish Abides

    At the ground of Pandora’s field is Elpis, the desire for a brand new existence. The Created comprehend this — they suppose the Elpis calling to them, guiding them on their Pilgrimage. yet to arrive this chic kingdom, they have to struggle their method throughout the evils of the area. previous the Hundred passed, these Prometheans who decide to exalt Flux. previous the Pandorans, creatures born from the disasters of the Created. in the course of the Firestorms, rains of blood, worry and fireplace. Following the beckoning of the qashmallim, the rush onwards, ever looking for Hope.

    This ebook includes:

    • special details at the many manifestations of Flux and Pyros, together with the enigmatic qashmallim

    • lethal new enemies for the Created

    • "Sheltering Storm," a continuation of the "Water of Life" tale all started in Promethean: The Created, set in New Orleans

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    Earthdawn Player's Guide (3rd Edition)

    By Carsten Damm, James Flowers

    [Please word, this PDF can't be opened with the Foxit PDF viewer. I don't comprehend the technical purposes yet that's the way it is. Adobe reader will paintings simply wonderful however]

    Before technological know-how, earlier than background, an period of magic existed in our world's dim earlier. Magic flowed freely, touching each element of the lives of fellows and girls of the Namegiver races. It was once an age of heroes, an age of fantastical deeds and legendary tales. It was once the Age of Legend. because the point of magic rose, so did the risk, luring Horrors from the depths of astral space-nightmare creatures devouring all lifestyles of their direction. For 4 centuries, whole international locations concealed underground because the Horrors devastated their lands, a depressing time that turned often called the Scourge. A century in the past, the folks of Barsaive emerged from their sealed kaers and citadels. Trolls, dwarfs, elves, orks, and people dwell facet by way of facet with unique races: the lizardlike t'skrang, the small, winged windlings, and the earthen obsidimen. Fantastical creatures live once again within the forests and jungles. Arcane energies supply energy to these prepared to profit the methods of magic. Now, daring heroes from throughout Barsaive band jointly to struggle for all times and freedom opposed to the rest Horrors and the oppressive Theran Empire, which seeks to bend the rebellious province back to its yoke. via noble deeds and sacrifice, the heroes of the area forge Barsaive's destiny, arming themselves for his or her daunting activity with robust magical spells and treasures.

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    Dead Magic *OP

    By Chris Tang

    Civilizations upward push and fall throughout seas of time. alongside the best way, each one tradition fosters its personal mystic traditions. while mages of the current search for solutions some time past, they lay naked the main terrifying - and effective - of humanity's superstitions. Such magics have been forbidden even within the brutal cultures of a long time long past; what poor secrets and techniques do they carry for mages today?

    From the early days of civilization in Mesopotamia and Africa, to the philosophies of Greece and Rome and the mysteries of primary the US, Dead Magic explores the mystic historical past of misplaced civilizations world wide. this is often no commute advisor for mages, notwithstanding - those have been cultures that practiced poor, blood-drenched rites and consciousness-shattering rituals. Unearth those secrets and techniques and desire that you simply live to tell the tale.

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    Engines of Babylon: a Handbook for Vehicles and System Ships for the Stars Without Number Role-playing Game

    By Kevin Crawford

    The chilly Stars watch for Your Tread

    Engines of Babylon supplies the entire instruments you must upload customized cars and low-tech process ships to the unfastened Stars with out quantity online game approach. even if as trophies of extraordinary adventuring wealth or as savage harbingers of a opposed strength, you'll locate every thing from gravitic backyard skiffs to major conflict tanks within those pages and the ideas you wish for development approach ships for these campaigns set in a closer future.

    Not merely that, yet inside of you'll discover a potent trove of beneficial treasures to gift the interest of reckless freebooters, and a range of maltech horrors to whet the remorseless appetites of any villain important of the name!

    Inside this 42-page choice of tech, you'll find....

    * ideas for developing customized automobiles, with 15 instance automobiles to your use.
    * principles for low-tech procedure ships for near-future sci-fi campaigns.
    * Fifteen instance process ships for simple creation into your game.
    * Twenty important treasures of area to gift the avaricious interest of your fearless explorers.
    * 8 abhorrent miscreations of forbidden maltech, applied sciences devised for hideous ends to meet the mad targets in their creators.

    Grab Engines of Babylon and plunder the useless prior on your gaming at the present time!

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    Bigger Bads

    By Benjamin Baugh

    Larger Bads is a sourcebook for the multi-Ennie Award-nominated roleplaying video game Monsters and different infantile issues. greater Bads is written through Monsters writer Benjamin Baugh and illustrated by way of Robert Mansperger.

    Bigger Bads introduces particularly giant monsters to the sport, besides enjoyable new principles suggestions, new strategies for “weird kids” with their very own substantial powers, a brand new crusade environment, and a ton (actually, loads of plenty) of recent antagonists.

    Bigger Bads positive factors . . .

  • New principles for big monsters.
  • New non-compulsory wrestle ideas for children and monsters.
  • New “weird kid” powers.
  • New principles for making significant risks and failures part of the action.
  • A new crusade surroundings, cross move Monster strength Zeta!
  • Loads of recent antagonists! company monster Levi A. Than . . . Mi-Go’Jirrah the effective Fungus Lizard . . . Your (Hot) New Stepmom (from California) . . . and dozens more.
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    Swords at Dawn (Changeling: the Lost)

    By Chuck Wendig, Travis Stout, Jess Hartley, Matthew McFarland, John Newman, Misha Handman, Jennifer Lawrence, Christopher Simmons,

    The emerging solar of Change

    A new day is coming. it can be for higher, or it may be for worse. The tides of switch are sweeping around the Hedge. Alliances disintegrate. New oaths are solid. what is going to stay an analogous, and what's going to be misplaced perpetually as a brand new day dawns?

    A personality booklet for Changeling: The Lost™

    • info at the wars and conflicts of the Lost.

    • Talecrafting and destiny as capacity to extend a character’s legend.

    • excellent items and poor relics from legend and dream.

    • The courtroom of sunrise and new Entitlements reflecting the features of switch.

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    Tribebook: Glass Walkers (Revised Edition, Werewolf: The Apocalypse)

    By Sean Riley

    Fang, Claw and Bullet
    Not all werewolves are creatures of the wild. a few stalk town streets, looking their prey in again alleys and boardrooms. expertise is their best friend and desktops are their slaves. whilst the struggle erupts within the urban streets, they'll manage to struggle with enamel and claw, with electrical energy and glass. they're the Glass Walkers.

    Skating the Weaver's Webs
    The 5th revised Tribebook, Glass Walkers makes a speciality of the main urbane of werewolf tribes. inside of are the secrets and techniques of the cyber-tribe's mystic powers over know-how, in addition to their strategies for battling the battle of the Apocalypse over digital and urban battlefields. No modern day Werewolf fan might be with no it.

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